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- The first AR coloring card in Taiwan- Bring 3DMommy's image into to life
- Bayer integrates MIFLY AR Technology , teach you how to help your dog relax
- Halloween combines with AR, shining New Taipei City
- Mei hao dahu
- Taiwan Railway celebrates 132nd anniversary exhibition, create immersive AR interactive APP together with MIFLY
- Zhu Ming Art Museum X MAKAR launches WEB AR painting experience
- CTV celebrates its 50th anniversary, especially using WebAR technology to add joy!
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- AR Envelope for Beginner –New Year Rabbit
- AR Envelope for Advancedr –Lucky Rabbit
- MAKAR Magic index
- Spring Festival AR Animation Tutorial
- Logic-Macaron AR Animation
- MAKAR Mask project
- MAKAR Santa Claus - boning
- Metaverse Draw Lots-Using Variable and Lists of MR Project
- Use MAKAR to learn physics-Let's make an AR cannon!
- Cooperative Learning in MAKAR_Portal
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- [3A Emerging Technology Center] Lantern Festival sky lantern wishing pool, MR virtual world is at your disposal
- 3131922-5G New Technology Learning Demonstration School Series Study
- 3088204- XR Practice Application (Advanced)
- 3088200- XR Practice Application (Beginner)
- 3124796-VR reality design practical application course (online course)
- Beishi Yanxizi No. 1100712009
I'd like a Real Escape, please: How to Design a Real Escape Game
- 2021-05-30
- by MAKAR
【I'd like a Real Escape, please: How to Design a Real Escape Game】
Lecturer Name: Yi-Wang
Areas of Specialization:
●Activity & Curriculum Design of kids' art education and art appreciation.
●Activity & Curriculum Design of Chinese, social science and earth science, etc.
●Mental & Personal growth guide for children/teenagers and Sandplay therapy.
●Kids' book illustration, picture book, graphic art and visual design.
●Activity & Tour Guide Design of antiquity art, art history and pictorial art appreciation.
●Merge Design of Puzzle game + Education.
I'd like a Real Escape, please: How to Design a Real Escape Game
◆ Lecture Target:
Introduce Real Escape, ways of design the levels and puzzles to match the theme
◆ Lecture Content:
Experience Real Escape cases yourself, learn how the design works and how levels and puzzles match the theme.
◆ Lecture Schedule:
IHow to Design a Real Escape Game |
||
Time |
Topic |
Total |
0.5hr |
◆Enter the Cosmos of Real Scape |
2hr |
1.5hr |
◆Tenet & Ways to Design Puzzles ◆How to Design an Real Escape? |